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Meta Stability 3.0

Jul 07 2015 05:09 PM | Sekela in Articles

Two and a half years in the making, 150 plus hours of tricking, 6 months of editing resulting in a 10 minute video that only we as trickers will truly ever understand. Termacious Trickocity proudly presents the final installment of the Meta Stability Series: Meta Stability 3.

This video is solely based on manipulating Halo Reach’s AI. We accomplish some of these tricks by incorporating new ground breaking discoveries such as finding new out of maps, driving a warthog in Oni Sword Base, and piloting a vehicle that you’re not supposed to.

We are very excited that this video has finally seen the light of day and we hope you guys appreciate and enjoy it! :D

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Revert - Halo 3/ Halo Reach Campaign Trick Jump...

Jul 02 2015 06:33 PM | Resix in Articles

Hey guys, so I'm back with my first video in a really long time. This started back when Skulk Carter and I decided to do OFTB 3, and once it was decided that we were scrapping these jumps since nobody else was landing stuff I decided to land a few more jumps and make another campaign video. Hope you all enjoy!

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Novella 2 - WtK's H3 Solo

Jun 09 2015 03:28 AM | Skulk in Articles

Make sure to share it around! :)

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"The Banshee Room"

May 12 2015 08:56 PM | ReiKo in Articles

To most, this small space means nothing, but to a select few, this was one of the forbidden fruits of the Halo tricking garden. With no means of traditional clipping, bumps or what have you, Termacious Trickocity employed a totally different trick in order to give themselves sufficient tooling to break into that room. The Banshee room.

More of a "Banshee cupboard", these small enclosures encompass the high ceilings around a docking area on Halo: Reach's Long Night of Solace. TT use a Seraph to make their way into what appears to be an impenetrable fortress of blue shielded bullshit. Alas, TT make breaking Reach look easy. Breaking the game in a previous section allowed them to bring their tool to the site and finally get in. Most will not know why this is difficult, or why it even matters, but the fact that I'm spending my time writing this write-up should be testament to the fact.

I can only apologise for this not being the headline of our front page sooner. Not merely because this is a cool trick that was considered impossible by most, but it's the combined efforts of the group to continually smash the "impossible" and deliver impressive exploratory and complex shenanigans. It's easy for us to breeze over tricking, what with our dwindling community almost countable with the fingers on your hands, but these guys deserve every iota of credit and respect as fellow Halo tricksters.

Congratulate our guys who are still putting out high end content, despite the fact their community is almost gone. Of course, this should be no matter, but it holds true regardless.

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Kinetica - A Unique GTA Experience

Apr 22 2015 07:17 PM | ReiKo in Articles

Inspired by Michael Shainblum's "Mirror City", I knew when this game came out, I had to do my own take on it. I've been working on this pretty much since release (last Tuesday) and feel it reached a point that accurately conveys the moving machine that is Los Santos. The video features some very dramatic shots that I hope you enjoy more than I enjoyed filming.

If anyone feels kind enough, please share where you can. I'd be very appreciative for those of you who can spare a moment to do so.

Video blocked? Use http://hola.org

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